2.44 - Foul Xenos Instincts
From Agents of the Inquisition: A Warhammer 40K RPG · 49:49
Show by Dumb-Dumbs & Dice
Last episode, the Agents of the Inquisition battled a group of Grotz riding Squigs on the surface of the Ork Rok enveloping the Blackstone Pylon codenamed Ravenor. Da Judge charged into combat with a furious “WAAAGH!” only to find himself outmatched by a horde of squigs and - despite Solomon joining combat at his side, Morgan sniping the xenos, and Damien influencing things with his Ork Psykery - Da Judge fled rather than fall at the hands of his foes. The sole surviving Grot surrendered to Solomon and immediately started mocking Da Judge for his cowardice. Morgan spotted a group of Goffs approaching, in addition to the Bad Moonz already closing in - which meant her team needed to hide ASAP. Interrogating the Grot they’d captured, they learned of a nearby tunnel and some kind of Grot Revolushun, before Da Judge got frustrated and killed their captive. Forced to flee in the general direction Meegoo the Grot had pointed before he died, the Agents were fortunate and found a tunnel entrance to escape. But can Da Judge learn to master his role as an Ork Warboss? Or will the team’s mission fail before it’s even begun? Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition? - Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join) - Buy merch on our website (https://dumbdumbdice.com/) - Follow us on social media: @dumbdumbdice - Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic - Website & Portfolio (https://delborovic.com/), @deltastic on socials Learn more about your ad choices. Visit megaphone.fm/adchoices
More episodes of Agents of the Inquisition: A Warhammer 40K RPG
More episodes
- 2.43 - The Ork Who Runs
- 2.42 - Warboss Bloodflamer
- 2.41 - Becoming the Xenos
- 2.40 - The Damascus System
- 2.39 - Fear as Motivation
- 2.38 - Diverging Paths
- 2.37 - Green Fury
- 2.36 - The Inquisitork
- 2.35 - The Consequences of Ignorance
- 1.01 - Special Condition
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