PowerUp: The Game Jam Guide
From No Such Thing: Education in the Digital Age · 25:30
Show by Marc Lesser
Matthew Farber and Alex Fleming, two of the curriculum guide's authors talk about the vision and history for this open resource now available through Carnegie Mellon University Press. Matthew Farber is Assistant Professor of Technology, Innovation, and Pedagogy at the University of Northern Colorado, and Alex Fleming is a Learning Design Manager at Mouse (Mouse.org).From the CMU ETC Press Website: How can designing games about real world issues teach students empathy, systems thinking, and design thinking? This curriculum guide shares lesson plans and ideas for educators to implement created by experts who lead game jams themed on topics such as climate change, immigration stories and local voices, and future cities. Hosted on Acast. See acast.com/privacy for more information.
More episodes of No Such Thing: Education in the Digital Age
More episodes
- The Society That Learns
- Why Kids Struggle to Talk Across Difference
- A New Era for Learning Media
- Episode Zero
- Episode 1 Learning & Making at Beam Center, Brooklyn
- Episode 2 Tour Beam Center's Brooklyn Makerspace
- Episode 3 Brian Cohen, Co-founder of Beam Center
- Episode 4 Interviews at the 2017 VR Summit
- Episode 5 Youth, Gaming, and Game Design
- PowerUp with Naomi Clark
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