The Illusion Horror and Con Podcast
By The Illusion Horror and Con
Categories: Leisure, Hobbies
Channel Description: The Illusion Horror and Con is an online community of horror TTRPG enthusiasts. We run two free online RPG conventions each year: Spring Community Con and our main Illusion Horror Con in December. We plan to release both exclusive audio content and audio versions of APs, panels, interviews, and RPG guides on our YouTube channel. Tune in on Tuesdays for (mostly) weekly drops. 🔗 Connect: Website: https://www.theillusionhorrorcon.events/home 📺 YouTube – @theillusionhorrorandcon 💀 Discord – https://discord.com/invite/DVRqMD9k9d
34 episodes indexed on PodSearch.
Recent episodes
- IHC 2025 - Panel 9.5 - Kult Topics and Tarot
Kult Topics A deep dive into using the Kult Divinity Lost System, advice for running games with sleepers and enlightened characters, and insights into the creation and philosophy behind the settings, monsters and scenarios.Guests: J.R. Fryer (he/him), Jacqueline "Jax Romana" Bryk (she/they/fae)…
- IHC 2025 - Panel 8.5 - Horror in Non-Traditional Settings
Horror in Non-Traditional Settings Beyond haunted houses and graveyards—explore how horror thrives in unexpected places: space stations, deserts, suburbs, or even cheerful festivals.Guests: Paul Baldowski (he/him), Matthew Sanderson (he/him), Kim Godwin (she/her), D Lauzon (she/they), Michael…
- IHC 2025 - Panel 7.5 - Ludonarrative Dissonance
Ludonarrative Dissonance When game mechanics clash with story themes: dissecting how horror games can avoid—or intentionally use—mechanical tension to strengthen narrative immersion.Guests: Paul Baldowski (he/him), Paweł Kicman (he/him), Ferne Milton (she/her), Steph (she/her), moderated by David…
- IHC 2025 - Keynote: First-Time Horror GM
Keynote and First-Time Horror GM Practical advice for new horror game masters—common pitfalls, effective tools, and lessons learned from experienced storytellers.Guests: Vince - Lorefall (he/him), David Whitworth (he/they), Stephen Koontz (he/him), John Hedge (he/him), moderated by The Con…
- IHC 2025 - Panel 1.5 - Player-Driven Horror
Player-Driven Horror Discover techniques for giving players meaningful agency in shaping the story’s horror. From collaborative worldbuilding to emotional stakes, make your table the true architect of terror.Guests: Matthew Dawkins (he/him), D Lauzon (she/they), Gabriel (Gabe the Herald) (he/him)…
- IHC 2025 - Panel 6.5 - How to Develop a Scenario
How to Develop a Scenario From concept to table-ready session—breaking down the process of writing compelling, playable horror scenarios that captivate and terrify.Guests: J.R. Fryer (he/him), Kim Godwin (she/her), Steve Anderson (he/him), D Lauzon (she/they), moderated by Rachel (she/her)Music…
- IHC 2025 - Panel 2.5 - Incorporating Real Life Legends and Myths
Incorporating Real Life Legends and Myths Exploring how folklore, urban legends, and mythic tales can enrich horror storytelling—balancing respect, research, and creative adaptation.Guests: Vince - J.R. Fryer (he/him), Stephen Wall (he/him), Kim Godwin (she/her), moderated by Alandra Hileman…
- IHC 2025 - Panel 3.5 - Horror in One-Shots vs Campaigns
Horror in One-Shots vs Campaigns A conversation about pacing and tension: how to keep one-shots sharp and impactful while ensuring long-term campaigns sustain fear and engagement.Guests: T A Newman (he/him), Rachel, she/her, John Hedge (he/him), Gunilla Jonsson (she/her/they), Michael Petersen…
- IHC 2025 - Panel 4.5 - Horror Inspiration
Horror Inspiration Drawing from cinema, literature, and other media—how to adapt visual and narrative horror techniques into tabletop storytelling.Guests: Vince - Lorefall (he/him), Jacqueline "Jax Romana" Bryk (she/they/fae), Stephen Koontz (he/him), Paweł Kicman (he/him), Topher Burk (he/him)…
- IHC 2025 - Panel 5.5 - Realistic Character Development
Realistic Character Development How to breathe authenticity and depth into PCs and NPCs. Building believable reactions, emotional arcs, and character-driven dread.Guests: Alandra Hileman (she/her), Camille (they/them), Mav (they/them), Topher Burk (he/him), Sean (he/him), moderated by Bear Winters…
- IHC 2022 - Panel 5.5 - Seminar with Petter Nallo : The Commandments of KULT
The Commandments of KULT The Commandments are creative and philosophical principles that form the foundation for the material in KULT: Divinity Lost. They are created as guidelines and tools for creators who want to tell stories or write sourcebook material in the KULT setting. Guests: Petter…
- IHC 2023 - Panel 1.5 - How to Structure Horror RPGs
How to Structure Horror RPGs Dive into the art of crafting compelling narratives and game structures specifically designed to elicit fear, suspense, and terror in horror role-playing games.Guests: Graeme Patrick, J.R. Fryer, Jon Hook, Travis Legge, Heinrich Moore | Moderator: David WartmannMusic…
- IHC 2023 - Panel 2.5 - Shattering Stereotypes
Shattering Stereotypes Celebrating Diversity in TTRPG Games: Highlighting the achievements and contributions of diverse authors in the TTRPG community, this panel celebrates their creativity, leadership, and experiences in breaking barriers and reshaping the landscape of horror RPGs.Guests: J.R…
- IHC 2023 - Panel 4.5 - Designing Compelling Villains and Monsters for Horror RPGs
Designing Compelling Villains and Monsters for Horror RPGs Uncover the art of crafting memorable and terrifying adversaries in horror RPGs, exploring effective villain design, motivations, and strategies for building suspense and anticipation.Guests: Graeme Patrick, Scott Dorward, T.A. Newman…
- ICH 2023 - Panel 9.5 - Exploring the Subgenres of Horror RPGs
Exploring the Subgenres of Horror RPGs Gothic Horror, Survival Horror, Cosmic Horror, and More: Delve into the diverse subgenres within the realm of horror RPGs, examining their unique themes, gameplay mechanics, and storytelling approaches.Guests: Scott Dorward, J.R.Fryer, Matthew Sanderson…
- IHC 2024 - Panel 3.5 - Dreams, Nightmares, and the Surreal in Horror Games
Dreams, Nightmares, and the Surreal in Horror Games How to use dreamlike or surreal mechanics and settings in horror to disorient players and create a sense of unease. Explore how dreamlike or surreal settings and mechanics can enhance the horror atmosphere.Guests: Tom Murr (he/him), Jason Fryer…
- IHC 2024 - Panel 6.5 - From Classic to Modern
From Classic to Modern How to evolve or deconstruct classic horror tropes (e.g., haunted houses, vampires, ghosts) to fit modern settings. Discover ways to adapt and deconstruct classic horror elements—such as haunted houses and vampires—into modern settings.Guests: Brandon F. (he/him), Rina…
- IHC 2024 - Panel 8.5 - Horror in SciFi
Horror in Sci-Fi Discuss how science fiction settings and themes can blend with horror. Examine the fusion of horror and science fiction, discussing techniques for creating fear and suspense in futuristic or technologically advanced settings.Guests: Matthew Sanderson (he/him), Paul Baldowski…
- IHC 2024 - Panel 9.5 - Podcasting and Actual Plays
Podcasting and Actual Plays Join creators as they share insights into producing horror TTRPG podcasts and actual plays, from story planning to performance.Guests: Brandon F. (he/him), Travis Vengroft (He/Him), Jon Hook (He/Him), moderated by Scott Dorward (he/him)Music: Cryo Chamber - Thanks for…
- IHC 2022 - Panel 1.5 - Game Mastering Horror RPGs
Game Mastering Horror RPGsA discussion with RPG industry veterans on tips for running Horror scenarios. Guests: Scott Dorward, T A Newman, Matthew Dawkins and Jason FryerMusic: Cryo Chamber - Thanks for the incredible soundscapes https://cryochamber.bandcamp.comChannel Description: The Illusion…
- IHC 2022 - Panel 4.5 - Horror Inspiration from Film and Media
Horror Inspiration from Film and MediaA deep dive into horror inspiration from media for running your table or writing your story. Guests: Scott Dorward, Seth Skorkowsky, Jacqueline Bryk, T A Newman and Jason FryerMusic: Cryo Chamber - Thanks for the incredible soundscapes…
- IHC 2022 - Panel 7.5 - Creation and Evolution of Kult
Creation and Evolution of KULT The original and current KULT creators/Developers/authors who have brought KULT to where it is today share their take on the evolution of KULT in the horror RPG genre.Guests: Jason Fryer, Magnus Seter and Petter NalloMusic: Cryo Chamber - Thanks for the incredible…
- IHC 2022 - Panel 8.5 - Discussion of the Kult Universe
Discussion of the Kult UniverseA discussion on how the elements of Kult: Divinity Lost interact in a story and affect the players. Some of the elements include The Veil, The Illusion, The Archons, The Death Angels, Limbo, The Dream Lands, Inferno, and Metropolis.Guests: Jacqueline Bryk, Seth…
- IHC 2023 - Keynote: Archeterica
Welcome from the Con Organisers, Ryan, David, and Crystal. Then we are joined by Anton Relict, who will give a short presentation of the RPG Archeterica.ARCHETERICA IMAGO is a TTRPG about the gentlefolk conspiracies and encounters with the Otherworldly in an alternate early nineteenth-century…
- IHC 2023 - Panel 3.5 - Incorporating Real-life Horror Legends and Myths into RPGs
Incorporating Real-life Horror Legends and Myths into RPGsExplore the rich tapestry of real-life horror legends and myths, and discuss strategies for effectively incorporating them into tabletop RPGs while maintaining respect for cultural sensitivities.Guests: Michael Petersén, Gunilla Jonsson…
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